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World Passport Quest

Project type

Python Game

Date

November 2024 - December 2024

Location

Brighton, UK

Developed text-based adventure game in Python with 10 fictional countries and economic system. Implemented object-oriented architecture with Player, Country, and Game classes. Built game mechanics including visa system, inventory management, and risk/reward gameplay. Created command parser and game state management for interactive user experience.

MSc Computer Science graduate with a solid foundation in software engineering and user-centred design. I adapt quickly across different areas of tech, thrive in collaborative environments, and am recognised as a fast learner eager to expand my expertise and grow in any role where innovation and user experience are valued.

+44 751 443 88 64

London, United Kingdom

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